Slay the Spire 2 Patch Notes Address Base Game Difficulty and the Doormaker
Mega Crit has released the latest patch notes for Slay the Spire 2, focusing on base game difficulty and the Doormaker boss fight.
The update aims to make the game more accessible for a wide range of players while maintaining a challenging experience at higher Ascensions.
Changes to Ascensions
The base difficulty of the game has been adjusted to be less challenging, with the goal of making it more accessible to new players.
The team is working to deliver a challenging game at the highest Ascensions, while also ensuring that completing runs at the highest difficulty feels like a monumental achievement.
The Doormaker Boss Fight
The Doormaker boss fight has been a topic of discussion among players, and the team is monitoring feedback and metrics to determine if any changes are needed.
Currently, the Doormaker's difficulty and win rate are considered to be in a good place, but the team is open to making adjustments if necessary.
Other Changes
The update includes various bug fixes, new art and writing tweaks, and changes to card balance and enemy difficulty.
Players can expect to see new badges, card reworks, and balance passes, as well as improvements to the game's overall stability and performance.